

The only real downside to them is inability to be paired with a Vestal, but that doesn't mean there aren't an infinite number of potential comps. You can even roll with multiple Abominations. Hound Masters (stuns/stress/self-heal), Hellions, (front-line stuns / backrank burst), Bounter Hunters (Flashbang // Finish Them), Occultist (stunner and/or healer), Arbalest (back-rank nuker), Jester (stress), Plague Doc (stuns) etc. It obviously can't pair with religious characters, so you'd likely run self-sustained comps that can compliment its stun power and/or look after itself without relying on, say, unreliable Occultist heals. In short, if you're getting 'tonnes of stress', you're overusing it. Aboms are primarily used to stun targets (normal form), with transform being an option for on-demand burst/damage during 'oh noes' moments, not all the time. You're correct in saying the main use is getting people off of deaths door, but she's a capable character if needing to keep everyone at full strength as well.If that is the case, get out of the habit of transforming every fight. The only downside is she can't heal the character in Rank 4. It's not as good as Vestal or Occultist, for sure, but it's definitely not bad, and is even better if you have Medic's Greaves.

The Arbalest's Battlefield Bandage is actually not bad if going for a main healing roll with her. You can certainly play without Abominations, but they're a very cool class and I'd recomend trying it. Their in-battle heals may not seem as good as the Vestal's at first glance, but the primary use of such a skill is to get heroes off of death's door, and they do that just fine (plague doctor also removes DoT which is invaluable in some areas). Both the Arbalest and the Plague Doctor are great camp healers and are more reliable as combatants than the Vestal (and they can be used with the abomination of course). Messaggio originale di The Schachter:Consider also that some characters have really powerful camp healing skills.
